Search found 4 matches

by scratch
Sat Dec 15, 2007 7:40 pm
Forum: EPS: Contributors Office
Topic: Texture: Office Ceiling
Replies: 8
Views: 26400

Alright, that should clear things up for now, i've already done a few things and will probably post the first screenshots tomorrow. I'll also do the walls, the current plaster texture (screenshots on ModDB) doesn't look very good in my opinion.
by scratch
Fri Dec 14, 2007 7:58 pm
Forum: EPS: Contributors Office
Topic: Texture: Office Ceiling
Replies: 8
Views: 26400

I'm mostly interested in world textures but can also do some skinning; as i've already mentioned i'm modeling now and then when i need props for a map. It's mostly rather simple stuff though since my experience in modeling is limited and skinning takes alot more work, especially since i don't have a...
by scratch
Fri Dec 14, 2007 5:04 pm
Forum: EPS: Contributors Office
Topic: Texture: Office Ceiling
Replies: 8
Views: 26400

I've sent you an archive with both textures in .tga format including specular and normal map. Not sure about the specular maps, could probably need some tweaking; in Source that's no problem since you can define some parameters to do that in the material file - that said, i have no idea what format ...
by scratch
Fri Dec 14, 2007 8:53 am
Forum: EPS: Contributors Office
Topic: Texture: Office Ceiling
Replies: 8
Views: 26400

Hello! Even though i'm not sure if you still need help here since the topics are a bit dormant, i finally registered (was thinking about that for a while now) and want to offer you my help with textures. I'd say i'm fairly experienced; i'm actually mapping for Source games (my latest map kz_cloudwal...