Progress of the Project
Small explenation. Each part contains the current stage (Planing, Development, Internal Alpha,
Public Alpha, Public Beta, Released), the progress in this stage and some additional comments.
Drag[en]gine : Game Engine
| Engine Layer |
Development |
|
| GUI Script Package |
Development |
|
| Scenary Script Package |
Development |
|
| Graphic OpenGL |
Development |
|
| Graphic DirectX |
Posponed |
|
| Input X |
Development |
|
| Input Win32 |
Posponed |
|
| Physics Ode |
Development |
|
| Physics Bullet |
Development |
|
Development Tools
| Map-Editor |
Development |
|
| Normal Map Generator |
Alpha |
|
| Blender3D Scripts |
Alpha |
|
Epsylon
| Models |
Development |
|
| Maps |
Development |
|
| Graphics |
Planing |
|
| Music, SFX |
Planing |
|
| Scripts, Game-Logic |
Development |
|
DragonScript : Programming Language
| Interpreter VM |
Internal Alpha |
|
| DS Scripts |
Development |
|
| DS Compiler |
Posponed |
|